The Imperial Elvish Fleet is fascist. The Scro are the bedraggled remains of a society nearly wiped out during the First Great Unhuman War, which nevertheless survived and changed enough to begin the Second War. The Known Spheres are replete with hypocrisy disguised as virtue.
This is the new Spelljammer I'm designing (redesigning?) for my players.
The first series of adventures will begin with the PCs imprisoned for many and various crimes against elfdom (potentially including being a goblin, or membership in the anti-Seldarine organization, the Revolutionary Eire'a). The prison, however, is not a traditional brig or prison-ship, but rather the secret imperial resource-world of Highsun.
Rather than have PCs meet in a tavern and decide to go plumb the depths of some tomb together for their first adventure, they will be thrown together by crime and happenstance as the empire-shaking Revolt on Highsun begins. If they want to escape to Wildspace, they'll need to work together, and somehow fight, lie, or sneak their way through the slave-city of Elendin to the Ryledge Shipyard where goods are taken offworld.
The campaign against the Elvish Empire has begun.
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