Another excerpt from the up-and-coming-Atlas (by this rate I'll post the whole damn thing online before I've even assembled it!)
The Three Kingdoms
For most of Arunian history the kingdoms of Cymballar, Agstowe, and Fegonwé didn’t exist. They were created by the fall of the midland empire known as Teral at the end of the fourth century of the Tenth Age. They share a common ancestry, having been ruled by various overlords throughout their history: Caruel, Essad, Soloth, Teral.
Cymballar
Bright Cymballar lies west of Agstowe, north of Teral, and north-east of Umrbinol. It’s a lush kingdom, divided into four general sections: the Mede, the Norht, the Swamp, and East (a division established by the Court Chronicler Elus Caradus). The erldoms of the north are rocky and harsh, while the Mede is lush and well-cultivated. The swamp is home to many gnomish and halfling trappers, while the East is also quite rocky but is heavily wooded.
The people of Cymballar call themselves “the Gower.” They’re of mixed descent, partially Eylic, partially imperial, and partially Valelan. These gowerfolk inhabit all the Three Kingdoms, and they’ve come to see themselves as one people.
The land is rich is gemstones, and much trade do the Cymballene do abroad with their many stones. It’s often said that eager folk need only go to a river in that kingdom and dig their hands deep into the stones at the bottom to pull up fabulous riches. While this is not quite true, the wealth of gemstones and river-panning leaves Cymballar rich; even Cymballene peasants dress in brilliant colors.