The Discipline of the Owl was founded in ancient Stoneland
by Spyran islanders before the very foundation of Spyra itself. Their mastery
of the Gnoetic Art is focused on the manipulation of brilliance, light, and
mercurial elements. Kharigenoi Sorcerers wear pins and broaches bearing the owl
sigil, which is said to be related to the ancient Spyran Goddess of Knowledge, Athea.
The School of Kharigon is located in the Stoneland, where it
was founded. It is a hard place to approach, surrounded by many sorcerous
alarms, sharp and labyrinthine reefs, and high cliffs. The Kharigenoi train
there almost as monks.
The Discipline of the Kharigenoi follows an ancient Old
Dominion approach to magic, focusing on words
with external meaning, the language
of the spirits, and the control of
change. These three principles guide all Kharigenotic Art, and the
wellspring of their Forms.
Kharigenoi are known to support the imperial family and work
for the dominion. Their battle-sorcerers are terrifyingly dangerous, launching
great consuming orbs of light or winds of energy that can cut apart an entire
regiment. Kharigenoi spies have means of gathering information remotely that
other Disciplines simply do not.
Kharigenoi Sorcerers open dominion script at 70+SBx2,
Folklore 5, Alchemy 1, Rhetoric 3, Oratory 3, Mathematics 4, Astrology 3. The
School of Kharigon is a level 4 chantry for the purposes of Shek Pvar rules.
Their convocational skill base is Talent Talent Will.
Forms of the
Kharigenoi
Neutral
Kharigon’s Banishing (Dispel)
Whisper of Athea (Maintain)
Speech of Athea (Tongue of Parva)
Attune and Charge (nameless)
Preparation of the Way (Jorum)
Eoc’s Ward (Talin’s Eye)
Draw the Well (Zyna’s Tap)
Eyes to See (Feel)
Horan’s Incantation (Focus)
Lamenting Wind (Well of Anasirion)
Seal of Margath (Sanctum)
Find the Way (Gate of Kemdal)
Eoc’s Cancellation (Arwyn’s Bubble)
Speech of the Owls (Aeric’s Whisper, Lyahvi I)
Thorandin’s Blast (Hlandor’s Flash II)
Kharigon’s Cants (Perfection of Sif, Savorya I)
Kharigon’s Meditations (Galra’s Enhancement, Savorya II)
Khôric
Banishment (Banish the Soul) (I)
This Form allows the Sorcerer to cancel, dispel, or
otherwise banish all forms of magical spying that rely on projection of sight
or Khôric transmigration. When cast, anyone within 80 feet of the caster
utilizing one of these scrying effects is jarred painfully back into their
body, suffering CSIx2 points of
fatigue if the spell is successful.
The power of the banishment is equivalent to the success
roll on the Form. The caster will instantly become aware of all the Khôric
projections and other scrying in the aforesaid area, but only those who were
successful on a roll of less than the
Banishment will be banished.
Time: 1 minute
Range: 80 feet
Duration: Instant
Khôric
Mirror (III)
This Form allows the Sorcerer to listen abroad, much as a
Khoric Projection might. However, the caster is not immobilized by this
projection; rather, he simply closes his eyes and may spring back to himself at
any moment.
Bonus Effects:
CML 50+ The
caster may use this spell to hear any place he has knowledge of as though he
were standing in that place.
CML 60+ The
caster may now see the place he is envisioning, as though standing there. He
leaves no Khôric trail.
CML 80+ The
caster need only have seen his target once or twice.
Time: 10-CSI
minutes
Range: Indefinite
Duration: CSIx2
minutes
Wind
of Suresh (IV)
This Form causes a brilliant wind of light to surge and swoop
about an enemy or an enemy formation. The light is blinding and damaging,
causing hideous rending wounds where it touches flesh. The Form lasts for CSI
turns, and can be used to deal damage to one target per turn.
Bonus Effects:
CML 70+ The spell
now affects all targets within a 10’x10’ range. A neighboring 10’x10’ area may
be chosen each minute.
CML 85+ The
sorcerer can choose not to harm any targets of his choice when using the ranged
version of the spell.
MS: CSI+1d8
damage.
CS: CSI+3d8
damage.
Time: CSI minutes
Range: CSI x 10
hexes
Robes
of Alandar (V)
A Form which causes observers to fail to see the caster; the
aforementioned Robes are powerful wards that deflect the eyes and thoughts of
the viewers, making the caster essentially invisible. The success of the
enchantment depends on each observer perceiving the wards rather than the
truth; if one observer gives the alarm, all others resist with a +10 bonus to
see if they now perceive the caster.
MS Observers test
at Talent x2 or Sensitivity ML
CS Talent x1 or
Sensitivity ML/2
Any action by the veiled caster that would be considered
hostile or inappropriate causes the nearest observer to re-test. Using any
Forms while under the Robes tears them asunder.
Bonus Effects
CML 50+ Enchantment
may be laid upon a willing subject.
CML 90+ Hostile
actions, including Forms, may be taken while under the Robes.
Time: 15-CSI
rounds
Range: Touch
Duration: CSI
minutes
Annhiron’s
Orb (VI)
A Form that allows the sorcerer to create a sphere of pure
white destruction. The orb forms immediately where the sorcerer points (within
CSI x 10 hexes). The explosion of the sphere is ½ CSI feet. Its expansion is
slow; anyone not hindered can outrun it. Its impact deals 3d6 (MS) or 6d6 (CS)
damage applied to every body part of anyone caught in the range.
It destroys all other matter within its range. If anyone is
slain by Annhiron’s Orb, their body is completely reduced to dust.
Bonus Effects:
CML 40+ The
effect also blinds those looking at it, as Hlandor’s Flash.
CML 50+ The
radius is now CSI feet.
CML 90+ No one
within the radius has time to get away before taking damage.
Time: 15-CSI
seconds
Range: CSI x 10
hexes
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