Tuesday, February 19, 2019

The Silent City: Furnace Golem

Furnace Golems are constructs built by the old masters of the Silent City that were used to do menial labor in places requiring light and heat. They are enormous, animate statues that blaze with a red light in their mouths and eyes: this is the glow of the fire elemental that gives them animate force. Unlike standard elementals and golems, there is no chance a furnace golem will break free.

Ability Scores. Furnace Golems never have an intelligence greater than 1. They suffer a -2 penalty to dexterity, gain a +4 bonus to Strength (with each point above 18 moving into exceptional strength), and cannot have a strength of less than 3.

Hit Points. Furnace golems can only be fighters. They receive 1d10+5 hp per level.

Class. Furnace golems must be fighters. They can only attain level 8 in this class.

Movement. Furnace golems move at a rate of 6 but never tire.

Class Restrictions. Furnace golems can only be fighters. They cannot ever use weapons effectively.

Height and Weight. 9 feet, 500 pounds.

Alignment. N/A.

Armor Class. Furnace Golems have an armor class of 0. It cannot be improved.

Special Benefits. Furnace golems  have 5% magic resistance.

Hindrances. They cannot use any magical weapons or items. They cannot be raised, reincarnated, or resurrected. They are susceptible to items and spells designed to be used against golems.

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