So, I've gotten back into 7th Sea with an in-person group. While I eagerly await the coming of the second edition (with its New World, Sarmatian Commonwealth, etc.) I figured I'd give a little writeup of some of the folks who are going to be making appearances in this game.
Firstly, let us begin with the most interesting characters: enemies.
Solmünd Morgenkraii
Like many wealthy Vendel merchants, the Morgenkraii created a crest to wear and display prominently on their seat in the Leaguehall. Solmünd is known as the Morning Raven, and lauded as a fierce opponent of piracy and a strong arm of the Merchant's Guild in the League. His family were originally furriers from Oddiswulf, but he himself became a well-known scribe and eventually bought his way into the Merchant's Guild.
In 1660, Solmünd got himself appointed to an admiralty to rid the Vendel waters of the rampant piracy that plagued her ships. From Eisen raiders to Vesten jarls, Solmünd promised to sweep the waters of Vendel clean. A particular focus was the island of Soroya, long known for playing host to Vesten fleets of longships. After spending half a year gathering intelligence, Solmünd decided to act.
He borrowed a huge sum from the League treasury and spread word that the League had just completed a massive purchase from Queen Elaine of Avalon. Six ships were laden with gold and treasure. Solmünd publicized the notion that the fleet was a symbol of national pride, having broadsides printed throughout the islands. "With this, we purchase a navy of unstoppable power!" Then, he let slip through back channels that, due to a personal conflict with Lord Mayor Thørginn Auskrai of Kirk he was unable to fully man the ships and that half of the cannon on board were mockups of wood to deter pirates.
It's true that the ships were poorly manned, and undergunned. With this in mind, he sailed them through the Soroya waters. When the Vesten raiders, unable to pass up such a prize, captured the Fury of Oddiswulf, the Hope of the League, and Theus' Bounty, they discovered untold wealth aboard. They also discovered a huge supply of Eisen liquor. In the village of Finnsulf, there was much drinking that night.
In the early watches of the morning, the Vesten bloated with their victory, Solmünd Morgenkraii's true fleet encircled Finnsulf. His men shipped to shore, cutting off all the roads out of the town. The first the Vesten ever knew of his presence was the opening salvo of the ship's cannon from half the League fleet.
Morgenkraii saw every man, woman, and child in Finnsulf put to the torch, the cannon, or the sword that day. He recovered the Vendel treasury, and let his actions stand as a lesson to the Vesten; 15 jarls were slain.
Morgenkraii is said to be a deadly shot with a pistol and a genius when it comes to logistics and tactics. He has flaxen blond hair, but dark eyes tending toward a storm-wracked gray. He wears the traditional black and white of the devout Objectionist members of the League and always carries four flintlocks on his person—two at his left hip, and two more on a leather bandolier.
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