Since I can't seem to find the post I'm thinking of wherein I enumerated the various hazards of the deep and the ways around them, I will replicate the chart I made for deep sea encounters here. Anyway, getting blown off course or being forced towards a different location by a storm or other weather event was fairly common. Sea travel was so much faster than landward travel that the risk was still worth it.
Presented below is the old chart/article I wrote for the Grognard which I was going to flesh out into an "issue" about the sea. Also, don't worry, there are more servile kits coming.
SPICING UP THE SEA
Sea journeys take much less time than land journeys and there are fewer opportunities to throw random encounters at the PCs due to both the geography and the travel-time. However, in Arunë there are two important sea gods that must be respected if you are ever going to get anywhere. The first is Vodei, the vicious old man of the sea; the second is Meri, the Lady of the Waters. One is inimical and one is friendly, but both must be appeased if a ship is to sail.
Here you will find information on the Wrath of the Sea, which is called upon when Vodei is angry and the Bounty of the Lady, which is called upon when Meri blesses a vessel.
Situation
|
Base Chance (without modifiers)
|
Captain has no amulet |
5% base |
Captain has an amulet of Vodei |
2% base |
Captain owned an amulet but it has become broken or lost |
10% base |
Modifiers for...
|
Chance of Incurring Wrath
|
Negated by
|
For every sailor onboard |
+.25% increase |
a single copper offering |
Captains |
+10% base chance |
a 100gp offering |
For every Adventurer |
+1% increase |
a 10gp offering |
For every 1000gp worth of cargo |
+1% increase |
a 10gp offering |
d10 Roll
|
Effect
|
1-3 |
Vodei sends one of his Sturms |
4 |
Doldrums, the ship is immobilized for 1d12 days |
5 |
Spoiled Food, all food onboard has mysteriously gone bad |
6 |
Unseen Reef, the ship runs aground on a reef that is not on the charts |
7 |
Merfolk Attack, merfolk worshipping Vodei assault the ship to drag down its crew and passengers as a sacrifice |
8 |
Dry Lightening, the ship is struck by lightening from a clear sky and catches fire |
9 |
Deep Sea Monster, the ship is attacked by a beast of the deeps |
10 |
Vodei, the old Man himself appears to sink the ship |
No comments:
Post a Comment