Friday, January 17, 2014

The Starbund

Been sick lately, so things are backed up.

So, in the absence of regular gaming a lot of folks from my IRC channel have been playing Starbound, myself included. For those of you who don't know, Starbound is a sort of sandbox sidescroller in which you play one of a myriad of weird and intriguing races out to build your place in the galaxy. It has the same sort of editing as Terraria does, enabling you to build houses, barns, towers, complexes of techno-wizardry, and that sort of thing. IT has a huge procedurally generated universe, a wiring system of logic gates (which is a sort of analog to the redstone capacitor system of Minecraft) and a strange but compelling pixel-art aesthetic.

I was going to write an extremely detailed review, but the new patch is coming out in a few days plus I'm sick and whatnot. Consider this a warning that a review is coming (with the new patch probably) and some day next week may be taken up by my ranting on how great a game Starbound is.

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