I've been keeping an eye on the hits and I can see that you guys are getting tired of monsters and magical items. Which is good, because I have an essay here for you today.
Sometimes, when people don't like some argument being advanced against their chosen system they invoke the internet meme NOFUNALLOWED or Bad Wrong Fun. This is to suggest that their opponents, who are launching these nofun attacks, are pedantic to the point of absurdity and that their arguments amount to "You thought that was fun, now I want you to stop it." While it is possible that the exact scenario I have described has come up before, I have never ever seen nofun invoked in a case like that. The cases I see are always markedly different.
Nofun is used a lot to vent aggression towards old school gaming. When I used to use 4chan regularly and advocate for older D&D rules over newer ones, nofun was invoked to explain why I didn't like 4e. When I ran my games on suptg, nofun was a frequent attack leveled at my channel and my personal clutch of grognards.
Now, if there is a lazier anti-intellectual argument than the nofun counter, I have yet to hear it. It denies all possibility of analysis and leaves whatever discussion was happening completely floored and unable to proceed. It goes hand in hand with the just a game and we just want to have fun thesis. That is, because this is something that people do for recreation it shouldn't be examined.
I'm not sure where this idea came from. It's a profoundly anti-intellectual thought. Many of us who play D&D and other roleplaying games don't see them as "just a game" -- they're hobbies. When you engage in a hobby, its reasonable to assume that you will dwell on it, see its flaws, and discuss them. Rocketry hobbiests don't buy and build rockets that don't work properly and then nod to themselves thinking, this is just a hobby, my rocket doesn't need to work any better than this.
Of course, the previous statements have been taken before by the snide nofunners and justagamers to mean that the fault lies not with the game but with the analyst. Someone who devotes themselves to a hobby has something necessarily wrong with them: caring, it seems, is anathema. It somehow makes one poorly balanced to care so much about so trivial a thing.
But I have a rebuttal to that as well, though I never get to say it because its around this point in the argument that every word I type elicits a ban or an accusation of nofunnery. Nothing in this world is important and everything is trivial. Caring about trivial things is what makes life worth living! Being engaged isn't a deficiency, its a benefit. Not caring doesn't provide you with some blissful immunity, it just means the activities you engage in are necessarily hollow.
I'm not sure when it became the trend to not give a shit and think that was really the best approach to living, but I've seen a lot of examples of it. I myself love the post-modern irony of our society, but that doesn't mean I can't become invested in a heartfelt manner in something. I care deeply about events and issues, but that doesn't mean I've lost the ability to sneer at them derisively and ironically when I want to. We're all capable of both extremes: true engagement and ironic disengagement. Sometimes we can be truly engaged and ironically disengaged at the same time!
I suppose the plea I'm making here is this: Don't fall prey to intellectual laziness. A better way to phrase the nofun argument is to say: "I don't want to analyze this in detail because its not fun for me." That, at least, will display your bias upfront and admit at once that you aren't interested in the study of what you're doing (that of course brings up the question: is the unexamined life worth living?) But don't project that attitude onto the world. For many people, particularly those who tend to enjoy older pnp games, deconstruction is key to their ability to enjoy the game. That doesn't make them stupid, wrong, or fun-nazis -- it just means they have standards.